AI Insights · Timothy · September 2025
Top Zombie Games Performance in Turkey Q3 2025
Explore the performance trends of the top zombie games in Turkey during Q3 2025, highlighting downloads, revenue, and active users data from Sensor Tower.
In the third quarter of 2025, the top zombie games on the unified platform in Turkey showed varying trends in downloads, revenue, and active user engagement. Here's a breakdown of their performance based on data from Sensor Tower.
Last War:Survival by FUNFLY PTE. LTD. saw a consistent rise in weekly downloads, starting from around 24.8K at the beginning of July and peaking at 76.9K by early September. Its weekly revenue fluctuated throughout the quarter, starting at approximately $216K, dropping mid-quarter, and then recovering to about $217K by the end of September. Active users also increased steadily, from 87.7K to 214.8K over the quarter.
TDS - Tower Destiny Survive from SayGames LTD exhibited a gradual increase in weekly downloads, reaching a high of 51.6K in early September. The game's revenue showed a modest growth, peaking at $1.5K in early September. Weekly active users rose significantly from 57.1K to 125K by the beginning of September, before experiencing a slight decline towards the end of the quarter.
Last Z: Survival Shooter by Florere Game Limited, although a newer entry, showed impressive growth in the latter part of the quarter. Weekly downloads surged from 1.5K to 151.2K, and revenue increased notably from $4K in mid-September to over $52K by the end of the month. Active users also saw a substantial rise, reaching 168.7K by late September.
Doomsday: Last Survivors by IGG SINGAPORE PTE. LTD. maintained a relatively stable revenue stream, peaking at $22.7K in late September. Downloads spiked dramatically in early September, reaching 52.8K, while active user numbers steadily increased from 26.1K at the start to 59.2K by the end of the quarter.
Zombie Tsunami by Mobigame, an older but still popular title, experienced a decline in weekly downloads from 23K to around 9.7K by the end of September. Revenue remained relatively low and stable, with a slight peak of $228 in mid-September. Active users decreased over the quarter, falling from 156.5K to 103.2K.
For more detailed insights and data on these games, visit Sensor Tower.